Showing posts with label nemo ramjet. Show all posts
Showing posts with label nemo ramjet. Show all posts

Monday, 21 July 2014

Speculative Biology at Loncon3; you know, Greenworld, Snaiad, Furaha, that kind of thing...

Well, I may not be back from being away in the sense that I will immediately take up churning out posts every two weeks again, but there is something I definitely would like to share with you.


Over half a year ago I thought that it was time to introduce Speculative Biology at this year's World Science Fiction Conference: 'Loncon3', held in London: Thursday to Monday August 2014. The original plan had to be modified quickly as the costs of flying people in from long distances was prohibitive. And then there were some other changes that meant that the program remained uncertain until a sort time ago; last night, to be precise!

But I can now officially tell you that Speculative Biology will definitely be there, in two sessions of 90 minutes each, On Thursday and Friday afternoon. The following five people will take part. The illustrations were largely taken from the folder I had sent to Loncon3.

Copyright Lewis Dartnell

Lewis Dartnell is an astrobiology research fellow at the University of Leicester where he studies the effects of cosmic radiation on the survival of Martian micro-organisms and persistence of biosignatures of their past existence. He is very active in science outreach and has published a popular science book on astrobiology; 'Life in the Universe: A Beginner's Guide'.
  Lewis has appeared on the Furaha blog in the past on several occasions: he wrote an article called 'Alien Safari' and even appeared in a video in another post on exoplanets.


Copyright Darren Naish ; that's him on the left...
Darren Naish is a paleontologist working on dinosaurs, but with a very wide range of interests. He is famous as the author of 'Tet Zoo', or 'Tetrapod Zoology', a Scientific American blog discussing animals, mostly, but with an occasional fictional one thrown in for good measure. Actually, he recently did discuss Speculative biology there. He and I both discussed the Brussels' 'future animal' exposition in our respective blogs (mine is here, with a link to his in the post).
   He is also one of the authors of 'All Yesterdays', a delightful book full of creative ideas on reconstructing animal; not just dinosaurs, but also today's animals, reconstructed by no doubt puzzled palaeontologists millions of years from now.


Copyright Dougal Dixon
Dougal Dixon needs no introduction here I think! His books basically created Speculative Biology. He will talk about Greenworld at Loncon3, an unknown project of his I introduced in my blog, first here, later here.
 

Copyright CM Kösemen
C.M. Kösemen is a name you might be less familiar with his alter ego Nemo Ramjet. Nemo's Snaiad is still one of the best known projects on 'exolife', even though his website has long sice disappeared into that void into which deleted websites go. Mind you, he did part of the illustrations of 'All Yesterdays' discussed above.


Copyright Gert van Dijk
 Gert van Dijk; well, that would be me, and I will bring lots of images and videos of Furaha with me to London.

I hope you like the programme; if you can, come and say hello! 







  

Sunday, 25 July 2010

Furahan Fossils

While it might be nice to design fossils of life forms that never existed, that is not what this post is about. The 'fossil' part of the title concerns bits of the Furaha website that once existed but later vanished in an upheaval of sudden changes, and slowly got forgotten afterwards. This happened to the GalFloat advertisements and to several life forms. Some were and are perfectly viable, and are taken off the site simply to keep enough unpublished data for the eventual book. But some disappeared because they were no longer good enough, and some of these will be resurrected here. That happened to 'amphorae' and 'colonies', life forms in clear seas. They first appeared on the Furahan stage somewhere around 1997.

The life forms in questions were shown as animations, and as such they were subject to changes in computer hardware. They were originally written in QBasic, that used to come bundled with Windows. The Basic programs produced length text files defining large numbers of triangles as coordinates in space, and these text files were in turn read by a free program called 'Persistence of Vision' (POV), a ray-tracer. I used that to animate one image at a time, and a day or so later I had a long list of images numbered sequentially. These were then used to form an animation in the form of a .gif file. There were major hurdles in this laborious process: the first was that QBasic programs quickly looked daunting, limiting the complexity of the scenes. The major hurdle was of course the internet: the animations had to be short and small at only 75x125 pixels. Even then loading them took quite a while.

Time passed, the internet sped up, and at one point in time I considered the animations too small and too tiny to keep on the site. Then I found out that I had not kept all original Basic files. Extinction.

More time passed, and I stumbled on a CD with the missing programs. Still not all of them, but together the fossils allowed a fairly good look at these erstwhile life forms. So I found a new incarnation of QBasic, found that POV still existed, and went to work. The animations are bigger and include more complex scenes, but essentially they show the same things their ancestors did.


An amphora as shown in QBasic. Mind you, you have
to program things such as a perspective
transformation yourself
in Basic! Click to enlarge.

Copyright Gert van Dijk

Here is one: a scene showing amphorae. At the time, I had not stipulated why they moved the way they did, but a reader came up with a suggestion: they did so to avoid amphorivores. By the way, that reader had at the time chosen the name Nemo, but had not settled on 'Ramjet' yet). The amphorae used to sway a bit with the current; that part seems to have been lost for eternity.


Copyright Gert van Dijk

And another one: a colony thingy. I remember that all the globes you see here are part of one and the same organism, but do not remember what the parts were for. They were probably just there to make it look interesting.


Click to enlarge; copyright Gert van Dijk

The image above was supposed to be animated as well; it is of course a cloakfish. Now cloakfish did not go extinct on my site, but are in fact thriving. The corresponding programs were about the only ones that remained to be resurrected when the others all went extinct. Why is the image above not animated? Because it was saved as a .gif file, and this blogger program seems to dislike that. Computer progress: three steps forward, one backwards and one sideways.

The reason for such a laborious production process was that it was the only one I could think of that would allow me to show the type of shape changes I wanted to have. I still do not think that there is a readily available 3D-program that would allow me to produce shapes such as the cloakfish tail with some ease. The downside of course is that I could not add a suitable-looking landscape. As you can see, the bottom of the sea in these animations is completely flat. It would be nice to make use of the features that a modern 3D programs such as Vue Infinite provides. If I could just find a way to reliably control the position of an imported object, I would be ready for the next evolutionary era. That's one of the reasons there are as yet only schematic animations of flying tetropters, instead of nicely rendered ones. Meanwhile, the Furahan fossils shown here will probably remain extinct for the time being.


An amphora as a 'patch' in Matlab. The user
provides the 3D-coordinates, and the display
is dealt with by the program. Progress!


Still, I could not resist porting the amphora shape definition routines to Matlab, which was not difficult (learning a language takes time, using it does not). I then used an old routine to translate Matlab's 'patch' into a common 3D format (obj), and then I imported a few amphorae into a Vue seascape to show what the result might be like. Here it is, at the end of a post, waiting for life to arrive.

Click to enlarge; copyright Gert van Dijk