Sunday, 25 December 2011

Furaha in NRC again, but in English this time!

In June of this year, the Dutch newspaper NRC Handelsblad devoted a satisfyingly large section of their science section to the Furaha project. You will find the post on that subject here. As the text was in Dutch, the majority of the readers of this blog were unable to understand it. Mind you, I displayed the images at such a small scale to make it unreadable regardless of language; newspaper texts are not free, after all. But as time passes things change, so I asked Lucas Brouwers, the journalist who wrote the article, whether he would mind if I translated his text into English, and he in turn asked those in charge of such matters at the newspaper whether they would mind having the article republished in this form. The short answer was that no-one minded, so I went ahead and translated it into English. I tried to stay fairly close to the text, but at the same time wished to avoid the stilted style you often get in translations (it is much easier to write directly in a foreign language than it is to translate something from your own language into that language).


Click to enlarge; copyright NRC / Gert van Dijk

Hairy shufflers and radial flyers

BIOLOGY Professor of neurophysiology Gert van Dijk designs the flora and fauna of the fictive planet Furaha in his spare time.

Lucas Brouwers

At first glance the woolly-haired shuffler looks familiar. The animal looks quite a bit like a large mammal. It might just be a close relative of a rhinoceros, or a bison. But a closer look reveals that it is standing on six legs and that its upper jaw has grown into a grotesque shovel. Its more distant relatives are no less odd than the shuffler itself. There are six-legged predators, using their two front legs to knock their prey unconscious with. Or how about water animals, gliding solemnly through the oceans with hardly any moving parts visible from the outside. They are ingeniously designed: a hollow tube runs through their body, displacing water by pulsating continuously.

None of these animals are real. They are creations of Gert van Dijk, professor of neurophysiology in Leiden. In his spare time he designs the flora and fauna of the fictive planet Furaha, home to the woolly-haired shuffler. Van Dijk designed the workings of his planet in minute detail. From the evolution of life on Furaha to the place of the planet and its star in our galaxy: it is all there.

As a student Van Dijk used to paint extraterrestrial scenes for book covers for a publisher of what he now labels as "atrociously poor science fiction" The work did not make him exactly happy." That publisher asked me questions like the following: 'There is an empty corner in your painting; couldn't you fit in an exploding planet there?' ", he recollects.

Van Dijk therefore decided to start painting for his own pleasure. The first painting showing life on Furaha dates from 1979. It showed an exotic tree with an odd four-winged beast. That was only the beginning. Van Dijk: "Having painted a landscape with lots of grass in it, there obviously had to be something to eat all that grass. That was the start of the second painting. Well, once you have a animal eating plants, you are bound to need something to eat that animal in turn. That is how Furaha grew, and continued to grow."

A series of paintings followed. Later on Van Dijk started elaborating Furaha in other ways than using a painter's canvas. He writes essays on the biological background of his creations and simulates their anatomy using a computer. An astrophysics friend helped him to find a suitable spot in our galaxy for Furaha: in orbit around the star Nu Phoenicis IV. This star is of the same type as our sun and could therefore in principle support life.

Now, over thirty years after that first painting, the oceans and continents of Furaha are filled with life, there are detailed maps of the planet as well as descriptions of its climate. While there is a serious scientific background to the work, shaping the world flows from Van Dijk's fantasy.

This unusual hobby is known as 'speculative biology'. There aren't many speculative biologists. Van Dijk is familiar with most of the worlds they created. "There is the planet Nereus by Evan Black, there's Snaiad by Mehmet Kösemen and Epona, a collective project. There are a few projects dealing with the evolution of life on Earth in case the dinosaurs would not have gone extinct. That's largely it."

"There are certainly more people who wish to start a similar project", Van Dijk says, "but most do not combine a scientific background with artistic talent. Moreover, most projects stop after a few years' such as Snaiad, for the simple reason that they take up so much time. In fact, I stopped working on Furaha for years on end, but kept getting back to it. Fuaraha allows me to paint, write design and program. It meets to many of my needs to let it go."

Click to enlarge; copyright NRC / Gert van Dijk

How the woolly-haired shuffler came into being he no longer remembers in detail. "It's possible I had recently been looking at pictures of a rhinoceros. Things may just click together in my head. The inside of the skin folds of rhinos could well be covered in hairs, I may have thought."

That was the basic concept around which the animal took shape. "A skin fold covered in fur would be able to trap more warm air than one without hair. A fur coat, turned inside out, would have the same effect. That is in fact how the Inuit put their fur coats together", he explains. An animal with such furry folds would be able to deal with below-zero temperatures. And its shovel for a snout? "That evolved by itself".

In the end, Van Dijk painted the woolly-haired shuffler while it was upturning snow or soil in a search for plant roots or anything edible (see the cover). Its biology and ecology have been described in detail on Van Dijk's weblog. For instance, that says that the animal lives in small herds, and that that are small parasites living in the fur of its skin folds (trichophages).

Van Dijk does not use any fixed recipe to come up with a new life form. Sometime an animal crystallises around an interesting biological principle. The 'radial flyers', small creatures with four wings, came into being while he was sketching. Their wings are placed at an angle of 90 degrees to their body, like the blades of an helicopter rotor. The first sketches of these 'tetropters' showed a bilaterally symmetrical body , like a bird's, hanging under the wings. "That did not feel altogether right. I then thought it better to make the entire animal radially symmetrical, such as starfish or jellyfish."

In flight, the animals look a bit like helicopters as well. "Thanks to their design they have excellent manoeuvrability, but they aren't that fast in horizontal flight", Van Dijk explains. "The wings move in a figure eight-like pattern. A wing briefly beats against another one twice in every movement cycle. This creates additional lift". He explains calmly how this works. "Pigeons taking off do the same thing. Their two wings beat against one another above their backs. The contact between the wings does not only cause the characteristic sounds of pigeons taking off, but also causes extra air to be sucked in, and that generates an upwards force."

Van Dijk visualised the flight of these four-winged little creatures with computer simulations. The resulting flight of these radial flyers look looks organic. Their wings swing gracefully to and fro, rather like flags in the hands of a flagthrower. This mode of flight actually makes sense, as was proven by engineers a few years ago. With some pride Van Dijk wrote on his blog that they built a flying robot with four wings, flying in exactly the same manner as Furahan tetropters.

Another source of inspiration is nature on Earth. This is most apparent in those creation he labels as 'supercharged Earth designs'. One example of supercharging was his take on the undulating membranes of squids. "I started sketching animals with not two, but four of such membranes: two at the top and bottom, and two at the sides. From that design an animal emerged with a screw-like propulsion system."

There is no place on Furaha for unrealistic creatures. Ballonts, creatures that float by virtue of being lighter than air, may be struck from the record soon. Van Dijk: "I am beginning to think that balloon-like organism are not going to work. To keep them in I already increased the density of the atmosphere, but I do not really think that that is enough. That is a pity, because that would mean I have to abolish them."

No matter how exotic the Furahan fauna may be, most animals still look plausible and familiar. Why is that? Van Dijk: "That is an interesting question. Is the resemblance with life on Earth the result of a workable biomechanical design, or because many design models are simply prewired in my imagination?" He does not have the answer. One thing is certain, and that the resemblance is not introduced on purpose to make Furaha more palatable to his audience. Van Dijk: "I do not make any concessions to what people might like".

Making too many concessions is something he blames James Ccameron for, the director of the science fiction movie Avatar. Avarar takes place on the moon Pandora where there are six-legged animals, just like on Furaha. Wolves, horses and monkeys all have six-legged analogues on Pandora.

Van Dijk criticises their 'awkward' anatomy. "The horse analogues in Avatar have one pair of hind legs and two pairs of front legs, placed very close together. If you look carefully you will see that the two pairs of front legs move in synchrony. The designers simply doubled the front legs, so the animal looks in exactly the same way as a four-legged animal. At first glance they look cool, but essentially they are just horses with added frills."

The fact that Avatar is a science fiction movie is no excuse, Van Dijk thinks. "Of course, enjoying science fiction requires a degree of suspension of disbelief. But no-one ever claimed plausibility for the aliens of Star Wars or the sand worms of Dune, in contrast to what happened with Avatar. Cameron and scientists he hired claimed to have developed an accurate and biologically plausible world, and they simply did not.", Van Dijk says.

Obviously, Furaha reaches a fraction of the people of a Hollywood blockbuster. Van Dijk supposes that Furaha mainly attracts people with a higher education, interested, like he is, in what happens in the intersection of science and the arts. Still, he would definitely like to widen the readership of Furaha, for instance by publishing a book. In fact, he already posted a fake encyclopaedia of life on Furaha, including illustrations and infographics. He doesn't think there is a good chance of it getting published: "I do not know much about publishing books, but I guess that the market for such a work is very small."

You would expect professional biologists to be interested in a hobby that is so closely allied to their area of interest. Astrobiologists, dealing with the science of life on other planets, in particular might show an interest. But, apart from a rare exception, cross pollination between biologists and those working in speculative biology seems not to happen. Van Dijk: "They ought to like it in their heart of hearts. But perhaps astrobiologists do not wish to be associated with speculative biology. They are dealing with serious science and may prefer not to be to be portrayed as believers in little green men. Neither do I, by the way. I regard what I am doing as an intellectual and artistic game."

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Legends
- (Left bottom pen drawing) Furahan fish developed variable numbers of jaws and fins
- (Underneath the block of six paintings) Top row, from left to right: many-legged grouillards, honeysucker, mowers. Bottom row, from left to right: landscape, phleph and worryw. All images: copyright Gert van Dijk
- (Right top) Tetropters generate extra lift by clapping their wings together in the same way insects and pigeons do.
- (Far right) Tetropters are very manoeuvrable and can let themselves drop very quickly. They cannot fly fast.
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Click to enlarge; copyright Gert van Dijk

It is quite possible that some of the images are new to the readers. The one above, a phleph, has featured on the front page of the site at one time. Its formal name is Vanitas sursumvergenspropterpenuriaponderis, and yes, that does mean something...

Saturday, 10 December 2011

From the IFB archives (2): the marshwalloidea

The archives of the 'Institute of Furahan Biology' contain sketches of animals that later evolved into paintings (the sketches, not the animals) . This second foray into the deeper vaults of the archives reveals the development of the marshwallow, a large herbivore that like a hippopotamus spends much of its time in water. You can find the finished version on the land page of the Furaha site, and it is also visible in animated form on the 'walking with...' page.

Click to enlarge; copyright Gert van Dijk

I think this was the first sketch. I was experimenting with a new type of felt-tipped pin that was promised to behave as a brush. It did, largely, and that is why this sketch has such strong black strokes. The paper came for a stack used for polygraphic recordings, which is why it has yellow vertical lines on it. As you can see, the sketch shows an animal with a mane of hair standing in water. It has a somewhat bland expression on its face; perhaps it is wondering what it is doing there. The sketch does not show any underlying pencil lines but was done directly with the pen, which probably explains why the perspective isn't any good. Just look at the lower portion of its jaws: it is almost as if it is twisted to the right compared to the upper part of the head of the animal.

Click to enlarge; copyright Gert van Dijk

I did the same animal again later, this time with a pencil sketch overlaid with a version in blue ballpoint pen. The perspective works better here. The ballpoint pen version shows a smooth neck head shield protruding form the back of the animal's head. I must still have liked the brush-like pen, as I proceeded to go over it once more, this time with the thicker black strokes. The animal is still standing in water and still looks a bit daft, but seems to have a stronger personality than its predecessor. The complex shape of the head was the result of a conscious effort to avoid a typical mammalian head.

Click to enlarge; copyright Gert van Dijk

It may be difficult to see what is going on here. These are sketches in which I was searching for a pleasing composition. The theme is an animal standing in water, the surface of which is covered with lily-like leaves. The shadows show that the sun is behind the animal, so its shadow projects well before it. The sketch on the lower right is better in this respect, but looking back now I should have emphasized the diagonal nature of the composition.

Click to enlarge; copyright Gert van Dijk

This one shows the same idea, but the sun is now straight overhead. The lily-like thingies on the water surface are still there, but a new feature are the shadows of 'birds' flying overhead. Some of those are cast on the back of the animal itself. I wonder whether I would have succeeded with this approach: as the birds themselves would not be shown, would anyone be able to work out that those shadows were cast by four winged birds? 'Bird' is used here analogous to 'fish' in the Furahan context. For biological lay people, animal in water are 'fish', and for those people animals that fly are 'birds'. I know better, so do you, but that's how people are.
Obviously, I must have felt that the composition could be improved by just focusing on the head of the animal, as I not only went over the main lines there with a pen, but also divided that section of the sketch into 16 rectangles, a step that helps to redraw a composition in another format. That choice was chosen for the painting.

Click to enlarge; copyright Gert van Dijk

And here is the 'marshwallow' again in finished form. In this incarnation it looks irritated. I could easily have omitted all indications that we as humans read as emotional clues, and I probably should have. After all, it is not exactly likely that alien animals would convey emotions in a way that we can read. I probably liked it better this way...

Click to enlarge; copyright Gert van Dijk

Later, I thought about painting a herd of these marshwallows in the middle ground, being stared at by a predator in the foreground. For that I needed to think about a colour pattern. Here are two possible ones. The top one is very mammalian, but the second one is not. The shape of the limbs illustrates what happens if I do not pay a great deal of attention: they turn into mammalian legs. The hind ones especially go against the basic design of large hexapods, in whom the anatomy of the hind legs is -except for the feet- a mirror image of the front pair. In both, there are shoulder blades that are only loosely attached to the bulk of the body. The middle pair has a bone and joint connection to the corporal skeleton. For more on leg design, see previous entries in this blog: here and here.

Click to enlarge; copyright Gert van Dijk

Why have just one species of wallow? Indeed, shouldn't there be a group of related species, the 'walloidea'? I thought as much, and here are some. As you can see, there is a 'Protovolvulus species' at the right, in which males and females look the same. The one at the top is a male marshwallow, here called 'Disjecta membra', which means 'with strewn limbs'. The limbs that phrase refers to are not its own, but those of animals dumb enough to bother a marshwallow. In time, the name 'Disjecta membra' was replaced by 'Volvulus elongatus'. Some wallow species tend towards gigantism together with elaborations of the neck shields. Any resemblance with Ceratopsia is not coincidental at all. I have no idea why I came up with the name 'Disjecta pandorae', but to avoid any confusion I would like to stress that this sketch predates the film 'Avatar' by at least 25 years. 'Polyonyx vivax' seems to be the most elaborately coiffed wallow species. By the way, the gender symbols indicate that this how the genders look in the major portion of an animal's life. In most species, sex changes as a function of size and social importance, and 'indicator features' such as spikes on the neck shield change along with sex. It's complicated, I know...